The Game Baby Steps Includes Among the Most Impactful Choices I Have Ever Faced in Video Games

I've faced some hard decisions in video games. Several of my selections in Life is Strange series continue to trouble me. Ghost of Tsushima's final sequence prompted me to set down my controller for several minutes while I thought through my alternatives. I am accountable for numerous Krogan fatalities in the Mass Effect series that I wish I could undo. Not one of those instances hold a candle to what now might be the hardest choice I’ve had to make in a video game — and it has to do with a massive stairway.

The Game Baby Steps, the latest game from the makers of Ape Out, is not really a selection-based adventure. At least not in any traditional sense. You simply have to walk around a expansive environment as Nate, a adult in a onesie who can struggle to remain on his wobbly legs. It appears to be one big ragebait joke, but Baby Steps’s appeal is in its surprisingly deep narrative that will sneak up on you when it's most unexpected. There’s not a single instance that exemplifies that strength like a key selection that remains on my mind.

Spoiler Warning

Some background information is required here. Baby Steps starts when Nate is magically whisked away from the basement of his home and into a fantasy world. He quickly discovers that moving around in it is a difficulty, as a lifetime spent as a sedentary person have deteriorated his physical condition. The slapstick elements of it all stems from gamers directing Nate gradually, trying to keep his ragdoll body standing.

Nate needs help, but he has difficulty expressing that to others. As he progresses, he comes in contact with a collection of quirky personalities in the world who everyone tries to assist him. A composed outdoorsman tries to give Nate a navigation aid, but he clumsily declines in the game’s funniest instant. When he falls into an inescapable pit and is offered a ladder, he tries to play it off like he can manage alone and truly prefers to be confined in the cavity. As the plot unfolds, you experience no shortage of irritating episodes where Nate creates additional difficulties because he’s not confident enough to take support.

The Ultimate Choice

Everything builds up in Baby Steps’s key situation of selection. As Nate gets close to finishing his adventure, he finds that he must climb to the top of a snowy mountain. The de facto groundskeeper of the world (who Nate has actively avoided up to this point) appears to let him know that there are two routes to the top. If he’s up for a challenge, he can choose a very lengthy and hazardous route named The Challenge. It is the most intimidating challenge Baby Steps provides; attempting it appears unwise to any person.

But there’s a second option: He can simply ascend a gigantic spiral staircase instead and get to the top in a few minutes. The only caveat? He’ll have to refer to the caretaker “Sir” from now on if he opts for the effortless way.

An Agonizing Decision

I am absolutely sincere when I say that this is an difficult selection in this situation. It’s the totality of Nate's self-consciousness about himself coming to a head in one absurd moment. An element of Nate's story is revolves around the truth that he’s insecure of his physical appearance and manhood. Every time he sees that handsome trekker, it’s a difficult memory of all he lacks. Undertaking The Manbreaker could be a moment where he can prove that he’s as competent as his unilateral competitor, but that route is sure to be laden with more embarrassing pratfalls. Is it worth striving just to make a statement?

The stairs, on the contrary, offer Nate an additional crucial instance to choose whether to take assistance or not. The user doesn't get to decide in about they reject navigation help, but they can opt to allow Nate some relief and take the stairs. It might seem like an easy choice, but Baby Steps is remarkably shrewd about making you feel paranoid each time you find a gift horse. The environment includes design traps that transform an easy path into a difficulty on a dime. Could the steps yet another trap? Might Nate arrive to the very summit just to be disappointed by a final joke? And more troubling, is he ready to be diminished another time by being made to address a strange individual as Master?

No Correct Answer

The beauty of that moment is that there’s no right or wrong answer. Both options leads to a authentic instance of character development and emotional release for Nate. If you decide to take on The Challenge, it’s an existential win. Nate finally gets a chance to prove that he’s as competent as everyone else, voluntarily accepting a difficult route rather than suffering through one that he has no option except to pursue. It’s challenging, and possibly risky, but it’s the moment of strength that he needs.

But there’s no embarrassment in the stairs as well. To select that route is to finally allow Nate to take support. And when he does, he discovers that there’s no real catch awaiting him. The stairs aren’t a prank. They continue for a while, but they’re simple to climb and he doesn’t slide completely down if he stumbles. It’s a easy journey after hours of struggle. Partway through, he even has a chat with the hiker who has, naturally, chosen to take The Manbreaker. He strives to appear composed, but you can discern that he’s fatigued, subtly ruing the needless difficulty. By the time Nate gets to the top and has to pay his debt, addressing his new Master, the arrangement scarcely looks so unpleasant. Who has time to be embarrassed by this odd character?

My Choice

In my playthrough, I chose the staircase. A portion of my thinking just {wanted to call

Ethan Pineda
Ethan Pineda

A Berlin-based travel writer and cultural enthusiast with over a decade of experience exploring Europe's vibrant cities and countryside.